SHADER_API_GLES32
SHADER_API_ES32 is set when the Graphics API is OpenGL ES 3 and the minimum supported OpenGL ES 3 version is OpenGL ES 3.2.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
SHADER_API_GLES32 = 33
Remarks
Additional Resources: Graphics.minOpenGLESVersion, PlayerSettings.openGLRequireES31AEP, PlayerSettings.openGLRequireES32