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Unity Engine


DistanceMetric

Type of sorting to use while rendering.
Read time 1 minuteLast updated 6 days ago

Definition

public enum DistanceMetric

Remarks

By default, perspective cameras sort objects based on distance from camera position to the object center; and orthographic cameras sort based on distance along the view direction.
If you're making a 2D game with a perspective camera, you might want to use DistanceMetric.Orthographic sort mode so that objects are sorted based on distance along the camera's view direction.

Fields

Value

Description

CustomAxisSort objects based on distance along a custom axis.
OrthographicOrthographic sorting mode.
PerspectivePerspective sorting mode.