BuiltinShaderType
Built-in shader types used by GraphicsSettings.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Enum
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public enum BuiltinShaderType
Remarks
Fields
Value | Description |
|---|---|
| DeferredReflections | Shader used for deferred reflection probes. |
| DeferredShading | Shader used for deferred shading calculations. |
| DepthNormals | Shader used for depth and normals texture when enabled on a Camera. |
| LensFlare | Default shader used for lens flares. |
| LightHalo | Default shader used for light halos. |
| MotionVectors | Shader used for Motion Vectors when enabled on a Camera. |
| ScreenSpaceShadows | Shader used for screen-space cascaded shadows. |