PostLateUpdate
Update phase in the native player loop.
Read time 3 minutesLast updated 6 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.PlayerLoop
- Assembly: UnityEngine.CoreModule
public struct PostLateUpdate
Remarks
This is the C# representation of an update phase in the native player loop. It can only be used to identify the update phase in native.
Structs
Struct | Description |
|---|---|
| PostLateUpdate.AccessibilityLateUpdate | A native engine system that the native player loop updates. |
| PostLateUpdate.BatchModeUpdate | A native engine system that the native player loop updates. |
| PostLateUpdate.ClearImmediateRenderers | A native engine system that the native player loop updates. |
| PostLateUpdate.DirectorLateUpdate | A native engine system that the native player loop updates. |
| PostLateUpdate.DirectorRenderImage | A native engine system that the native player loop updates. |
| PostLateUpdate.EndGraphicsJobsAfterScriptLateUpdate | A native engine system that the native player loop updates. |
| PostLateUpdate.EnlightenRuntimeUpdate | A native engine system that the native player loop updates. |
| PostLateUpdate.ExecuteGameCenterCallbacks | A native engine system that the native player loop updates. |
| PostLateUpdate.FinishFrameRendering | A native engine system that the native player loop updates. |
| PostLateUpdate.GUIClearEvents | A native engine system that the native player loop updates. |
| PostLateUpdate.InputEndFrame | A native engine system that the native player loop updates. |
| PostLateUpdate.MemoryFrameMaintenance | A native engine system that the native player loop updates. |
| PostLateUpdate.ParticleSystemEndUpdateAll | A native engine system that the native player loop updates. |
| PostLateUpdate.PhysicsSkinnedClothBeginUpdate | A native engine system that the native player loop updates. |
| PostLateUpdate.PhysicsSkinnedClothFinishUpdate | A native engine system that the native player loop updates. |
| PostLateUpdate.PlayerEmitCanvasGeometry | A native engine system that the native player loop updates. |
| PostLateUpdate.PlayerSendFrameComplete | A native engine system that the native player loop updates. |
| PostLateUpdate.PlayerSendFramePostPresent | A native engine system that the native player loop updates. |
| PostLateUpdate.PlayerSendFrameStarted | A native engine system that the native player loop updates. |
| PostLateUpdate.PlayerUpdateCanvases | A native engine system that the native player loop updates. |
| PostLateUpdate.PresentAfterDraw | A native engine system that the native player loop updates. |
| PostLateUpdate.ProcessWebSendMessages | A native engine system that the native player loop updates. |
| PostLateUpdate.ProfilerEndFrame | A native engine system that the native player loop updates. |
| PostLateUpdate.ProfilerSynchronizeStats | A native engine system that the native player loop updates. |
| PostLateUpdate.ResetInputAxis | A native engine system that the native player loop updates. |
| PostLateUpdate.ScriptRunDelayedDynamicFrameRate | A native engine system that the native player loop updates. |
| PostLateUpdate.ShaderHandleErrors | A native engine system that the native player loop updates. |
| PostLateUpdate.SortingGroupsUpdate | A native engine system that the native player loop updates. |
| PostLateUpdate.ThreadedLoadingDebug | A native engine system that the native player loop updates. |
| PostLateUpdate.TriggerEndOfFrameCallbacks | A native engine system that the native player loop updates. |
| PostLateUpdate.UpdateAllRenderers | A native engine system that the native player loop updates. |
| PostLateUpdate.UpdateAllSkinnedMeshes | A native engine system that the native player loop updates. |
| PostLateUpdate.UpdateAudio | A native engine system that the native player loop updates. |
| PostLateUpdate.UpdateCanvasRectTransform | A native engine system that the native player loop updates. |
| PostLateUpdate.UpdateCaptureScreenshot | A native engine system that the native player loop updates. |
| PostLateUpdate.UpdateCustomRenderTextures | A native engine system that the native player loop updates. |
| PostLateUpdate.UpdateLightProbeProxyVolumes | A native engine system that the native player loop updates. |
| PostLateUpdate.UpdateRectTransform | A native engine system that the native player loop updates. |
| PostLateUpdate.UpdateResolution | A native engine system that the native player loop updates. |
| PostLateUpdate.UpdateSubstance | A native engine system that the native player loop updates. |
| PostLateUpdate.UpdateVideo | A native engine system that the native player loop updates. |
| PostLateUpdate.UpdateVideoTextures | A native engine system that the native player loop updates. |
| PostLateUpdate.XRPostLateUpdate | Native engine system updated by the Player loop. |
| PostLateUpdate.XRPostPresent | A native engine system that the native player loop updates. |
| PostLateUpdate.XRPreEndFrame | Native engine system updated by the Player loop. |