IgnoreLayerCollision(int, int, bool)
Choose whether to detect or ignore collisions between a specified pair of layers.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public static void IgnoreLayerCollision(int layer1, int layer2, bool ignore)
Parameters
Remarks
Additional Resources: Physics2D.GetIgnoreLayerCollision.