invokeCollisionCallbacks
Whether or not MonoBehaviour collision messages will be sent by the physics system.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public static bool invokeCollisionCallbacks { get; set; }
Remarks
If this property is set to , MonoBehaviour.OnCollisionEnter(Collision), MonoBehaviour.OnCollisionStay(Collision), and MonoBehaviour.OnCollisionExit(Collision) messages will be sent to the corresponding scripts that have these methods implemented.
trueIf this property is set to , no MonoBehaviour.OnCollisionEnter(Collision), MonoBehaviour.OnCollisionStay(Collision), or MonoBehaviour.OnCollisionExit(Collision) messages will be sent. This can be beneficial when only the Physics.ContactEvent is used to read contacts as this will stop the physics system from iterating simulation results.
falseNote: This does not affect trigger events.