gravity
The gravity applied to all rigid bodies in the Scene.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public static Vector3 gravity { get; set; }
Remarks
Gravity can be turned off for an individual rigidbody using its Rigidbody.useGravity property.
using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ void Example() { Physics.gravity = new Vector3(0, -1.0F, 0); }}
gravityModifiers is Obsolete.