GetLod(int, int)
Gets a Mesh LOD range (index start and index count) for a given Mesh LOD.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public MeshLodRange GetLod(int subMeshIndex, int levelIndex)
Parameters
Returns
Type | Description |
|---|---|
| MeshLodRange | Index range for the requested level of detail. |
Remarks
Note that each Mesh LOD range is relative to the sub-mesh holding the LOD. See MeshLodRange for more information.