Inverse3DAffine
Computes the inverse of a 3D affine matrix.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Inverse3DAffine(Matrix4x4, Matrix4x4)
Computes the inverse of a 3D affine matrix.
public static bool Inverse3DAffine(Matrix4x4 input, ref Matrix4x4 result)
Parameters
Returns
Type | Description |
|---|---|
| bool | Returns true and a valid result if the function succeeds, false and a copy of the input matrix if the function fails. |
Remarks
This function is dedicated to a non-singular matrix (typically, a transform matrix), otherwise, returns false and the result is a copy of the input matrix.
Inverse3DAffine(Matrix4x4, Matrix4x4)
Computes the inverse of a 3D affine matrix.
public static bool Inverse3DAffine(in Matrix4x4 input, ref Matrix4x4 result)
Parameters
Returns
Type | Description |
|---|---|
| bool | Returns true and a valid result if the function succeeds, false and a copy of the input matrix if the function fails. |
Remarks
This function is dedicated to a non-singular matrix (typically, a transform matrix), otherwise, returns false and the result is a copy of the input matrix.