value
Converts a layer mask value to an integer value.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public int value { get; set; }
Examples
using UnityEngine;public class Example : MonoBehaviour{ // Casts a ray using the layer mask, // which can be modified in the inspector. LayerMask mask = -1; void Update() { if (Physics.Raycast(transform.position, transform.forward, 100, mask.value)) { Debug.Log("Hit something"); } }}