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Unity Engine


value

Converts a layer mask value to an integer value.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public int value { get; set; }

Examples

using UnityEngine;public class Example : MonoBehaviour{ // Casts a ray using the layer mask, // which can be modified in the inspector. LayerMask mask = -1; void Update() { if (Physics.Raycast(transform.position, transform.forward, 100, mask.value)) { Debug.Log("Hit something"); } }}