normalImpulse
Gets the impulse applied at the contact point along the ContactPoint2D.normal.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public float normalImpulse { get; }
Remarks
The impulse is applied to both the ContactPoint2D.rigidbody and the ContactPoint2D.otherRigidbody at the ContactPoint2D.point along the ContactPoint2D.normal and the inverse ContactPoint2D.normal.