EditorToolbarFloatField
A float field used with EditorToolbarElementAttribute.
Read time 10 minutesLast updated 5 days ago
Definition
- Type: Class
- Namespace: UnityEditor.Toolbars
- Assembly: UnityEditor
- Inherits from: FloatField
- Implements: IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, ICustomStyle, IBindable, IMixedValueSupport, INotifyValueChanged<float>, IValueField<float>
public class EditorToolbarFloatField : FloatField, IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, ICustomStyle, IBindable, IMixedValueSupport, INotifyValueChanged<float>, IValueField<float>
Constructors
Constructor | Description |
|---|---|
| EditorToolbarFloatField() | Creates a float field visual element that is styled to match a toolbar in an Overlay. |
Inheritance
Inherited Members
- TextValueField<float>.HandleEventBubbleUp(EventBase)
- TextInputBaseField<float>.UpdateMixedValueContent()