Documentation

Unity Engine

Download Unity

Unity Engine

spriteTessellationMethod

SpriteTessellationMethod specifues the method used for Tessellation. Default 0 will use Legacy triangulation. 1 will use Delaunay triangulation with Refinement.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public int spriteTessellationMethod { get; set; }