Exists(string)
Verify the existence of a settings path.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool Exists(string settingsPath)
Parameters
Settings path of the item to verify the existence of (for example, 'Project/Player' or 'Preferences/Search').
Returns
Type | Description |
|---|---|
| bool | Returns true if the settings path exists. |