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Unity Engine


GetAdditionalSettings<T>()

Returns a previously added IAdditionalSettings.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public T GetAdditionalSettings<T>() where T : class, SceneView.IAdditionalSettings

Returns

Type

Description

TThe object AdditionalSettings cast to T.

Remarks

This method can provide any SceneView.IAdditionalSettings previously registered with SceneView.AddAdditionalSettings. For a complete example using this method, refer to SceneView.AdditionalSettings<TRenderPipelineAsset, TLinkedComponent> and _createAdditionalSettingsGUI.