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Unity Engine


GetShowStaticColliders

Should the Colliders without a Rigidbody component be considered by the display filter.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor

GetShowStaticColliders()

Should the Colliders without a Rigidbody component be considered by the display filter.
public static bool GetShowStaticColliders()

Returns

Type

Description

bool

Remarks

Additional Resources: Collider.

GetShowStaticColliders(FilterWorkflow)

Should the Colliders without a Rigidbody component be considered by the display filter.
Warning
Removed. Enum PhysicsVisualizationSettings.FilterWorkflow has been deprecated. Use APIs without this argument instead
public static bool GetShowStaticColliders(PhysicsVisualizationSettings.FilterWorkflow filterWorkFlow)

Parameters

filterWorkFlow

Returns

Type

Description

bool

Remarks

Additional Resources: Collider.