GetShowStaticColliders
Should the Colliders without a Rigidbody component be considered by the display filter.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
GetShowStaticColliders()
Should the Colliders without a Rigidbody component be considered by the display filter.
public static bool GetShowStaticColliders()
Returns
Type | Description |
|---|---|
| bool |
Remarks
Additional Resources: Collider.
GetShowStaticColliders(FilterWorkflow)
Should the Colliders without a Rigidbody component be considered by the display filter.
public static bool GetShowStaticColliders(PhysicsVisualizationSettings.FilterWorkflow filterWorkFlow)
Parameters
Returns
Type | Description |
|---|---|
| bool |
Remarks
Additional Resources: Collider.