GetShowCollisionLayerMask
Should the mask representing the layers be considered by the display filter.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
GetShowCollisionLayerMask()
Should the mask representing the layers be considered by the display filter.
public static int GetShowCollisionLayerMask()
Returns
Type | Description |
|---|---|
| int |
Remarks
Additional Resources: LayerMask.
GetShowCollisionLayerMask(FilterWorkflow)
Should the mask representing the layers be considered by the display filter.
public static int GetShowCollisionLayerMask(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow)
Parameters
Returns
Type | Description |
|---|---|
| int |
Remarks
Additional Resources: LayerMask.