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Unity Engine


Unity Engine


keepOriginalOrientation

If true, uses the root rotation from the source animation without modification. If false, Unity derives and applies root rotation based on the clip's import settings.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public bool keepOriginalOrientation { get; set; }