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Unity Engine


GUIPointToWorldRay(Vector2)

Convert 2D GUI position to a world space ray.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static Ray GUIPointToWorldRay(Vector2 position)

Parameters

position

Returns

Type

Description

Ray

Remarks

Uses the current camera to calculate the ray.