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Unity Engine


DistanceToLine(Vector3, Vector3)

Returns the distance in pixels from the mouse pointer to a line.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static float DistanceToLine(Vector3 p1, Vector3 p2)

Parameters

Returns

Type

Description

float

Remarks

Calculates the screen space distance from the mouse pointer to the line between
p1
and p2 world space points.
Uses the current camera to determine the distance.