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Unity Engine


AddDropHandler

Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results ( DragAndDropVisualMode.Rejected or others DragAndDropVisualMode ) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
Read time 2 minutesLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule

AddDropHandler(ProjectBrowserDropHandler)

Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results (DragAndDropVisualMode.Rejected or others DragAndDropVisualMode) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
Warning
Removed. Use AddDropHandlerV2 instead
public static void AddDropHandler(DragAndDrop.ProjectBrowserDropHandler handler)

Parameters

Function to handle drop on the corresponding window.

AddDropHandler(SceneDropHandler)

Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results (DragAndDropVisualMode.Rejected or others DragAndDropVisualMode) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
Warning
Removed. Use AddDropHandlerV2 instead
public static void AddDropHandler(DragAndDrop.SceneDropHandler handler)

Parameters

Function to handle drop on the corresponding window.

AddDropHandler(HierarchyDropHandler)

Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results (DragAndDropVisualMode.Rejected or others DragAndDropVisualMode) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
Warning
Removed. Use AddDropHandlerV2 instead
public static void AddDropHandler(DragAndDrop.HierarchyDropHandler handler)

Parameters

Function to handle drop on the corresponding window.

AddDropHandler(InspectorDropHandler)

Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results (DragAndDropVisualMode.Rejected or others DragAndDropVisualMode) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
Warning
Removed. Use AddDropHandlerV2 instead
public static void AddDropHandler(DragAndDrop.InspectorDropHandler handler)

Parameters

Function to handle drop on the corresponding window.