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HasVisibleChildren(in HierarchyNode)

Determines whether a hierarchy node has any visible direct children (children without the Hidden flag).
Read time 1 minuteLast updated 14 days ago

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyCoreModule

HasVisibleChildren(HierarchyNode)

public bool HasVisibleChildren(in HierarchyNode node)

Parameters

The hierarchy node.

Returns

Type

Description

bool
true
if the node has at least one visible direct child,
false
otherwise.