DestroyHandlerState(HierarchyNodeType)
Disposes and forgets the state a node type handler keeps for this view model.
Read time 1 minuteLast updated 3 days ago
Definition
- Type: Method
- Namespace: Unity.Hierarchy
- Assembly: UnityEngine.HierarchyCoreModule
public bool DestroyHandlerState(HierarchyNodeType nodeType)
Parameters
The node type of the handler owning the state.
Returns
Type | Description |
|---|---|
| bool | |