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Unity Engine


inFixedTimeStep

Returns true if called inside a fixed time step callback (like MonoBehaviour's MonoBehaviour.FixedUpdate() ), otherwise returns false (Read Only).
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool inFixedTimeStep { get; }