graphicsTexture
GraphicsTexture that represents the texture resource uploaded to the graphics device.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public GraphicsTexture graphicsTexture { get; }
Remarks
The current GraphicsTexture object corresponding to the texture.
For RenderTextures, this returns the object that represents the color buffer. If the is depth-only and has a GraphicsFormat of , it returns the object representing the depth buffer.
GraphicsTextureRenderTextureNoneGraphicsTextureNote: When you use the Unity APIs to reinitialize the properties of a Texture object, or when a different mipmap level is streamed in, the underlying GraphicsTexture object changes. Instead of caching the value, retrieve the new GraphicsTexture by calling again.
Texture.graphicsTexture