normalScale
A float value that scales the normal vector. The minimum value is 0, the maximum value is 1.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public float normalScale { get; set; }
Remarks
Specifying a value of 0 neutrializes the normal vector ((0,0,1) in the tangent space). Specifying a value greater than 1 exaggerates the normal further from the neutral position.