detailObjectDensity
Density of detail objects.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public float detailObjectDensity { get; set; }
Remarks
This number goes from 0.0 to 1.0, with 1.0 being the original density, and lower numbers resulting in less detail objects being rendered.
Additional Resources: Terrain.detailObjectDistance.
Examples
using UnityEngine;public class Example : MonoBehaviour{ void Start() { Terrain.activeTerrain.detailObjectDensity = 0.5f; }}