TryExcludePlatformAt(string, int, out Exception)
[Editor Only] Excludes a platform for the given Quality Level.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
TryExcludePlatformAt(string, int, Exception)
public static bool TryExcludePlatformAt(string buildTargetGroupName, int index, out Exception error)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if no errors were found. |
Remarks
public void ExcludeQualityLevelForPlatform(int qualityLevelToExclude, BuildTarget platformToExclude){ var activeBuildTargetGroup = BuildPipeline.GetBuildTargetGroup(platformToExclude); var namedBuildTarget = NamedBuildTarget.FromBuildTargetGroup(activeBuildTargetGroup); bool result = QualitySettings.TryExcludePlatformAt(namedBuildTarget.TargetName, qualityLevelToExclude, out var ex); Debug.Log(result ? "Successfully excluded the platform at the specified quality level." : $"Failed to exclude the platform. {ex.Message}");}
Exclude a given platform in a given Quality Level index.