GetMatrixArray
Get a matrix array from the property block.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
GetMatrixArray(string)
Get a matrix array from the property block.
public Matrix4x4[] GetMatrixArray(string name)
Parameters
The name of the property.
Returns
Type | Description |
|---|---|
| Matrix4x4[] |
Remarks
Returns null if such property doesn't exist.
GetMatrixArray(int)
Get a matrix array from the property block.
public Matrix4x4[] GetMatrixArray(int nameID)
Parameters
The name ID of the property retrieved by Shader.PropertyToID.
Returns
Type | Description |
|---|---|
| Matrix4x4[] |
Remarks
Returns null if such property doesn't exist.
GetMatrixArray(string, List<Matrix4x4>)
Fetch a matrix array from the property block into a list.
public void GetMatrixArray(string name, List<Matrix4x4> values)
Parameters
Remarks
The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.
GetMatrixArray(int, List<Matrix4x4>)
Fetch a matrix array from the property block into a list.
public void GetMatrixArray(int nameID, List<Matrix4x4> values)
Parameters
Remarks
The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.