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Unity Engine


isTrigger

Is this collider configured as a trigger?
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public bool isTrigger { get; set; }

Examples

using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public Collider2D coll; // Use this for initialization void Start() { //Check if the isTrigger option on the Collider2D is set to true or false if (coll.isTrigger) { Debug.Log("This Collider2D can be triggered"); } else if (!coll.isTrigger) { Debug.Log("This Collider2D cannot be triggered"); } }}