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Unity Engine


mute

Un- / Mutes the AudioSource. Mute sets the volume=0, Un-Mute restore the original volume.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public bool mute { get; set; }

Examples

// Mutes-Unmutes the sound from this object each time the user presses space.using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ AudioSource audioSource; void Start() { audioSource = GetComponent<AudioSource>(); } void Update() { if (Input.GetKeyDown(KeyCode.Space)) audioSource.mute = !audioSource.mute; }}