mute
Un- / Mutes the AudioSource. Mute sets the volume=0, Un-Mute restore the original volume.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AudioModule
public bool mute { get; set; }
Examples
// Mutes-Unmutes the sound from this object each time the user presses space.using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ AudioSource audioSource; void Start() { audioSource = GetComponent<AudioSource>(); } void Update() { if (Input.GetKeyDown(KeyCode.Space)) audioSource.mute = !audioSource.mute; }}