LoadAllAssetsAsync
Loads all Assets contained in the AssetBundle asynchronously.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AssetBundleModule
LoadAllAssetsAsync()
Loads all Assets contained in the AssetBundle asynchronously.
public AssetBundleRequest LoadAllAssetsAsync()
Returns
Type | Description |
|---|---|
| AssetBundleRequest |
Remarks
Additional Resources: AssetBundleRequest.allAssets.
LoadAllAssetsAsync<T>()
Loads all Assets contained in the AssetBundle asynchronously.
public AssetBundleRequest LoadAllAssetsAsync<T>()
Returns
Type | Description |
|---|---|
| AssetBundleRequest |
Remarks
Additional Resources: AssetBundleRequest.allAssets.
LoadAllAssetsAsync(Type)
Loads all Assets contained in the AssetBundle asynchronously.
public AssetBundleRequest LoadAllAssetsAsync(Type type)
Parameters
When specified only main or visible objects that derive from the provided type are returned.
Returns
Type | Description |
|---|---|
| AssetBundleRequest |
Remarks
Additional Resources: AssetBundleRequest.allAssets.