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Unity Engine


AnimationStreamHandleUtility

Static class providing utility functions for animation stream handles.
Read time 1 minuteLast updated 6 days ago

Definition

public static class AnimationStreamHandleUtility

Remarks

Additional Resources: AnimationStream and PropertyStreamHandle.

Static Methods

Method

Description

ReadEntityIdsReads EntityId properties from the PropertyStreamHandle array (handles) and stores the EntityIds in the provided buffer. The buffer must have enough allocated space to store all values.
ReadFloatsReads float properties from the PropertyStreamHandle array (handles) and stores the floats in the provided buffer. The buffer must have enough allocated space to store all values.
ReadIntsReads integer properties from the PropertyStreamHandle array (handles) and stores the integers in the provided buffer. The buffer must have enough allocated space to store all values.
WriteEntityIdsWrite EntityIds from buffer to property stream handles.
WriteFloatsWrites float properties from the buffer to the PropertyStreamHandle array (handles).
WriteIntsWrite integers from buffer to property stream handles.