AnimationStreamHandleUtility
Static class providing utility functions for animation stream handles.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Class
- Namespace: UnityEngine.Animations
- Assembly: UnityEngine.AnimationModule
public static class AnimationStreamHandleUtility
Remarks
Additional Resources: AnimationStream and PropertyStreamHandle.
Static Methods
Method | Description |
|---|---|
| ReadEntityIds | Reads EntityId properties from the PropertyStreamHandle array (handles) and stores the EntityIds in the provided buffer. The buffer must have enough allocated space to store all values. |
| ReadFloats | Reads float properties from the PropertyStreamHandle array (handles) and stores the floats in the provided buffer. The buffer must have enough allocated space to store all values. |
| ReadInts | Reads integer properties from the PropertyStreamHandle array (handles) and stores the integers in the provided buffer. The buffer must have enough allocated space to store all values. |
| WriteEntityIds | Write EntityIds from buffer to property stream handles. |
| WriteFloats | Writes float properties from the buffer to the PropertyStreamHandle array (handles). |
| WriteInts | Write integers from buffer to property stream handles. |