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Unity Engine


ScaleConstraint

Constrains the scale of a GameObject based on the scale of one or more sources.
Read time 7 minutesLast updated 7 days ago

Definition

[RequireComponent(typeof(Transform))]public sealed class ScaleConstraint : Behaviour, IConstraint

Remarks

Use this constraint to scale a GameObject based on the scale of other sources. For example, use this constraint to scale UI elements based on the scale of a viewport. You can also adjust the weight of each source to influence whether the constrained GameObject follows the scale of one source over another source.
Refer to Scale Constraint Component for more details.

Examples

// This example uses a ScaleConstraint to constrain the scale of a GameObject based on two sources.// The first source has a greater influence than the second source based on their assigned weight.using UnityEngine;using UnityEngine.Animations;public class ScaleConstraintExample : MonoBehaviour{ public Transform sourceA; public Transform sourceB; private ScaleConstraint m_ScaleConstraint; void Start() { m_ScaleConstraint = gameObject.AddComponent<ScaleConstraint>(); ConstraintSource source1 = new ConstraintSource { sourceTransform = sourceA, weight = 0.7f }; ConstraintSource source2 = new ConstraintSource { sourceTransform = sourceB, weight = 0.3f }; m_ScaleConstraint.AddSource(source1); m_ScaleConstraint.AddSource(source2); m_ScaleConstraint.constraintActive = true; }}

Properties

Property

Description

constraintActiveActivates or deactivates the constraint.
lockedLocks the offset and scale at rest.
scaleAtRestThe scale used when the sources have a total weight of 0.
scaleOffsetThe offset from the constrained scale.
scalingAxisThe axes affected by the ScaleConstraint.
sourceCountThe number of sources set on the component (read-only).
weightThe weight of the constraint component.

Methods

Method

Description

AddSourceAdds a constraint source.
GetSourceGets a constraint source by index.
GetSourcesGets the list of sources.
RemoveSourceRemoves a source from the component.
SetSourceSets a source at a specified index.
SetSourcesSets the list of sources on the component.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.