UnpackPrefabInstanceAndReturnNewOutermostRoots(GameObject, PrefabUnpackMode)
Unpacks the given Prefab instance using the behaviour specified by unpackMode.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static GameObject[] UnpackPrefabInstanceAndReturnNewOutermostRoots(GameObject instanceRoot, PrefabUnpackMode unpackMode)
Parameters
Root GameObject of the Prefab instance.
The unpack mode to use.
Returns
Type | Description |
|---|---|
| GameObject[] | Array of GameObjects representing roots of unpacked Prefab instances. |
Remarks
If the PrefabUnpackMode is the PrefabUnpackMode.OutermostRoot this function will return any new Prefab root GameObjects from any nested Prefabs at the first level.
Unlike PrefabUtility.UnpackPrefabInstance, this function can’t be made undoable. You will have to handle undo yourself.
See PrefabUtility.UnpackPrefabInstance for a full description of the unpacking behaviour.