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Unity Engine


IsAnyPrefabInstanceRoot(GameObject)

Is the GameObject the root of any Prefab instance?
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool IsAnyPrefabInstanceRoot(GameObject gameObject)

Parameters

gameObject

The GameObject to check.

Returns

Type

Description

boolTrue if the GameObject is the root GameObject of any Prefab instance.

Remarks

Returns true if the GameObject is the root GameObject of a Prefab instance or the root GameObject of a nested Prefab.
This also returns true for a root GameObject of a nested Prefab instance inside a Prefab Asset.
The method return false for the root GameObject of a Prefab Asset itself, except if it’s a Prefab Variant, in which case it returns true.
PrefabInstanceRoots (IsAnyPrefabInstanceRoot(GameObject))
Overview of which objects are Prefab instance roots.