productGUID
Returns a unique project ID.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static Guid productGUID { get; }
Remarks
When you create a project, Unity assigns it a unique project identifier. This identifier remains constant unless you manually change it.
Examples
using UnityEngine;using UnityEditor;public class ProductGUIDDisplay{ [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterSceneLoad)] private static void DisplayProductGUID() { #if UNITY_EDITOR string productGUID = PlayerSettings.productGUID.ToString(); Debug.Log("Product GUID: " + productGUID); #else Debug.Log("Product GUID can only be accessed in the Unity Editor."); #endif }}