Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


UpdateGlobalShaderProperties(float)

Updates the global shader properties to use when rendering.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static void UpdateGlobalShaderProperties(float time)

Parameters

time

Time to use. -1 to disable.

Remarks

If the Editor is not in Play Mode, Graphics.Blit will not normally take time into consideration. Setting the internal time and updating the global shader properties before doing a Blit will use the custom time value when performing the Blit operation.