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Unity Engine


IsDirty

Gets a boolean value that indicates whether the specified object has changed since the last time it was saved.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule

IsDirty(int)

Gets a boolean value that indicates whether the specified object has changed since the last time it was saved.
Warning
Removed. IsDirty(int) is deprecated. Use IsDirty(EntityId) instead.
public static bool IsDirty(int instanceID)

Parameters

instanceID

The object's instance ID.

Returns

Type

Description

boolTrue if the object has changed; otherwise false.

Remarks

IsDirty(EntityId)

Gets a boolean value that indicates whether the specified object has changed since the last time it was saved.
public static bool IsDirty(EntityId entityId)

Parameters

entityId

Returns

Type

Description

boolTrue if the object has changed; otherwise false.

Remarks

IsDirty(Object)

Gets a boolean value that indicates whether the specified object has changed since the last time it was saved.
public static bool IsDirty(Object target)

Parameters

target

The object.

Returns

Type

Description

boolTrue if the object has changed; otherwise false.

Remarks