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Unity Engine


setBits

Gets an enumerable group of bits that are currently set (1). The bits are returned in ascending bit-index order. This uses PhysicsMask.SetBitIterator.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly PhysicsMask.SetBitIterator setBits { get; }