setBits
Gets an enumerable group of bits that are currently set (1). The bits are returned in ascending bit-index order. This uses PhysicsMask.SetBitIterator.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public readonly PhysicsMask.SetBitIterator setBits { get; }