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Unity Engine


resetBits

Gets an enumerable group of bits that are currently reset (0). The bits are returned in ascending bit-index order. This uses PhysicsMask.ResetBitIterator.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly PhysicsMask.ResetBitIterator resetBits { get; }