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Unity Engine


PhysicsQuery.WorldMoverResult

The world mover result used by the world mover.
Read time 1 minuteLast updated 13 days ago

Definition

public readonly struct PhysicsQuery.WorldMoverResult : IDisposable

Properties

Property

Description

collisionResultsAll the individual PhysicsShape.MoverCollision results for all iterations. Multiple non-unique contacts for the same PhysicsShape may be returned due to iterations, overlapping and casting. This is only populated if PhysicsQuery.WorldMoverInput.collisionResults is true.
transformThe final transform the mover finished at. The transform rotation is always the same as the PhysicsQuery.WorldMoverInput.transform provided.
velocityThe final velocity the mover finished at.

Methods

Method

Description

DisposeDispose of any allocated memory for the collision results.