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Unity Engine


Unity Engine


SegmentDistance(SegmentGeometry, PhysicsTransform, SegmentGeometry, PhysicsTransform)

Calculate the distance and closest points between two segments.
Read time 1 minuteLast updated a month ago

Definition

public static PhysicsQuery.SegmentDistanceResult SegmentDistance(SegmentGeometry geometryA, PhysicsTransform transformA, SegmentGeometry geometryB, PhysicsTransform transformB)

Parameters

The first geometry to use.

The transform used to specify where the first geometry is positioned.

The second geometry to use.

The transform used to specify where the second geometry is positioned.

Returns

Type

Description

SegmentDistanceResultThe segment distance results.