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Unity Engine


Unity Engine


PolygonAndPolygon(PolygonGeometry, PhysicsTransform, PolygonGeometry, PhysicsTransform)

Check the intersection between Polygon and Polygon geometries.
Read time 1 minuteLast updated a month ago

Definition

public static PhysicsShape.ContactManifold PolygonAndPolygon(PolygonGeometry geometryA, PhysicsTransform transformA, PolygonGeometry geometryB, PhysicsTransform transformB)

Parameters

The first geometry to use.

The transform used to specify where the first geometry is positioned.

The second geometry to use.

The transform used to specify where the second geometry is positioned.

Returns

Type

Description

ContactManifoldThe contact manifold fully detailing the intersection.