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Unity Engine


GetCaptureStartupLogs(NamedBuildTarget)

Returns whether a given build target is configured to capture startuplogs
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static bool GetCaptureStartupLogs(NamedBuildTarget buildTarget)

Parameters

buildTarget

Returns

Type

Description

boolA boolean indicating whether the supplied NamedBuildTarget should capture startup logs