DistanceToRectangle(Vector3, Quaternion, float)
Returns the distance in pixels from the mouse pointer to a rectangle on screen.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static float DistanceToRectangle(Vector3 position, Quaternion rotation, float size)
Parameters
Returns
Type | Description |
|---|---|
| float |
Remarks
Calculates the screen space distance from the mouse pointer to the rectangle.
Uses the current camera to determine the distance.