DistanceToDisc(Vector3, Vector3, float)
Returns the distance in pixels from the mouse pointer to a 3D disc.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static float DistanceToDisc(Vector3 center, Vector3 normal, float radius)
Parameters
Returns
Type | Description |
|---|---|
| float |
Remarks
Calculates the screen space distance from the mouse pointer to the disc (circle) at given world space with the given and .
positionradiusnormalUses the current camera to determine the distance.
Additional Resources: HandleUtility.DistanceToCircle.