SetCameraAnimateMaterials(Camera, bool)
Sets this camera to allow animation of materials in the Editor.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static void SetCameraAnimateMaterials(Camera camera, bool animate)
Parameters
Remarks
If enabled, any rendered objects take global time into consideration. This means that any custom previews or Scene view cameras can update in the Editor when not in Play Mode.
Additional Resources: EditorUtility.SetCameraAnimateMaterialsTime.