PropertyModificationToEditorCurveBinding(PropertyModification, GameObject, out EditorCurveBinding)
Use this method to convert a PropertyModification to an EditorCurveBinding.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
PropertyModificationToEditorCurveBinding(PropertyModification, GameObject, EditorCurveBinding)
public static Type PropertyModificationToEditorCurveBinding(PropertyModification modification, GameObject gameObject, out EditorCurveBinding binding)
Parameters
The PropertyModification to be converted.
The root game object of the animated hierarchy.
The resulting EditorCurveBinding.
Returns
Type | Description |
|---|---|
| Type | The type of the animated value. |
Remarks
The AnimationWindow uses this method when it filters property modifications from Undo.postprocessModifications, during keyframe operations.