GetDiscreteIntValue(GameObject, EditorCurveBinding, out int)
Retrieves the discrete integer value that the binding points to.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
GetDiscreteIntValue(GameObject, EditorCurveBinding, int)
public static bool GetDiscreteIntValue(GameObject root, EditorCurveBinding binding, out int data)
Parameters
The root GameObject of the animated hierarchy.
The binding that defines the path and the properties of the value.
The resulting integer value, if a value exists.
Returns
Type | Description |
|---|---|
| bool | Returns True if the value exists. False otherwise. |
Remarks
Use this method when recording keyframes.